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CG and film

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(@ekhmet)
Posts: 12
Eminent Member
Topic starter
 

How would i go about using CGI in the film: what CG software should i get, how do i superimpose it, how do i achieve desired realism etc?

Thanks

 
Posted : 30/04/2005 6:15 pm
(@vizfxman)
Posts: 29
Eminent Member
 

What effect are you trying to achieve? ...and do you have access to software and/or funds for software? There are many options; I can give my opinion, but I need some more info. Generally, for the bit that you've mentioned, you'll need your footage, 3D software, and a compositing program.

 
Posted : 30/04/2005 9:40 pm
(@ekhmet)
Posts: 12
Eminent Member
Topic starter
 

I was thinking to use it for things such as crowds / armies from arial views. I have got Poser 5 and Bryce 5, as well as some Adobe stuff.

 
Posted : 17/05/2005 8:54 pm
(@rjschwarz)
Posts: 1814
Noble Member
 

I could be wrong but I think they generally use customized software for stuff that big. I'm not sure it's doable on anything off-the-shelf.

It would certainly change low-budget filmmaking if they did decide to sell, or rent out, some of that kind of stuff though.

RJSchwarz
San Diego, CA

RJSchwarz

 
Posted : 17/05/2005 10:03 pm
(@danr7)
Posts: 56
Trusted Member
 

If you know someone that's good with Lightwave 3D, you may be able to pull it off. It would probably be a lot of work to do right, though.

You might check out this marching army tutorial:

http://www.animationwerks.com/tutorials/army.htm

It has a sample Lightwave scene and objects.

If you're using Studio Max, there is a plug-in called ThinkingParticles that can do these scenes:

http://www.cebas.com/products/feature.php?UD=10-7888-33-788&PID=15&FID=92

Finally, if you have a bunch of money, you can get SoftImage Behavior:

http://www.softimage.com/products/behavior/v2/default.asp

Hope this helps.

Dan Rahmel
Author: "Nuts and Bolts Filmmaking"
http://www.cvisual.com

 
Posted : 18/05/2005 8:49 pm
(@vizfxman)
Posts: 29
Eminent Member
 

Crowds and armies are a daunting task. You can create this in a 3D package, though it's going to be ALOT of work. One difficult aspect will be avoiding the sense of duplication and adding a feeling of individuality to the characters.

rjschwarz is correct in his statement about custom software. There is some great software out there, and many companies have a staff of technical directors who add customization to these packages. One software example is Massive:

http://www.massivesoftware.com/

Good luck! With the power of computers and software today, anything is possible.

 
Posted : 20/05/2005 6:20 pm
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